- To create a miniatures game that simulates the mood, pace and drama of horror films
- For the game to have streamlined rules that minimise dice throwing (one batch of dice to resolve an attack rather than rolling to hit, wound and get through armour separately)
- To run several concurrent narrative campaigns where some characters die and new characters join the group spanning a course of months and potentially years
- To explore different aspects of the game in each simultaneous campaign storyline
- To develop campaign rules that allow characters to improve their skills
- To continue to expand the rules so that new Antagonists are faced on a regular basis with at least every other game being against brand new enemies
- To publish posts and rules regularly
- To provide a single point of reference for ordering miniatures and scenery
Necropolis is a home-grown horror skirmish miniatures game that pits a small group of desperate heroes against a variety of horror enemies from zombies to vampires, werewolves, serial killers and anything else a fevered mind can come up with.
MISSION STATEMENT
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